getSkills

getSkills allows the retrieval of data for all skills (also known as special abilities), or for a subset of skills.

Examples

Get All Skills

getSkills will return data for all skills if not given any options.

import { getSkills } from '@pokebag/data-sdk'

async function getAllSkills() {
  const skills = await getSkills()

  console.log(skills)
}

getAllSkills()
// Logs an array with data for all skills

Get Specific Skills

getSkills accepts an options object, which supports an ids array. This array can be used to filter the results if you're only looking for specific skills.

import { getSkills } from '@pokebag/data-sdk'

async function getSomeSkills() {
  const skills = await getSkills({
    ids: [
      'absol-night-slash+',
      'absol-psycho-cut+',
    ],
  })

  console.log(skills)
}

getSomeSkills()
// Logs an array that only includes Absol's Night Slash+ and Psycho Cut+ skills.

Get Skills for a Specific Pokémon

getSkills also supports an options.pokemonIDs array. This array will filter results by the Pokémon to whom the skill belongs.

NOTE: options.ids and options.pokemonIDs may not be used together. If you attempt to provide both options, an error will be thrown. If you are looking for an intersection of this data, you will need to filter the lists yourself.

import { getSkills } from '@pokebag/data-sdk'

async function getSpecificSkills() {
  const skills = await getSkills({
    pokemonIDs: [
      'crustle',
      'pikachu',
    ],
  })

  console.log(skills)
}

getSpecificSkills()
// Logs an array of only skills that belong to Crustle or Pikachu.

Disable parsing of enums

By default, getSkills will parse the slot and type fields to their representational strings (e.g. 'Move 1' / 'Move 2' and 'Dash' / 'Area', respectively). If you would prefer to render these strings yourself, you can pass parseEnums: false:

import { getSkills } from '@pokebag/data-sdk'

async function getSpecificSkills() {
  const skills = await getSkills({ parseEnums: false })

  console.log(skills)
}

getSpecificSkills()
// Logs an array of skills where `skill` and `type` will be represented by
// their enums, rather than their strings.

Options

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